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Ffix ragtime mouse
Ffix ragtime mouse









A better strategy is to include party members that can cast Auto-Life, such as Quina and/or Amarant (using Aura Chakra). The Auto-Life ability is of questionable utility as it takes quite a lot of ability points to enable and it is a one-time use only. When selecting your party members, make sure that they have access to the Auto-Regen ability. Each party member will also need to have the Reflect Status active at all times, either by equipping a Reflect Ring or by equipping the Auto-Reflect ability in order to prevent Berserk. Additionally, physical attackers should have the Bright Eyes support ability equipped but non-physical attackers should not. This likelihood can be greatly reduced by encouraging Ozma to use less powerful attacks (which it will not do if your party members will absorb said damage).Īll of your party members should have the Clear Headed and Antibody support abilities equipped. The general strategy for Ozma is to try and minimize the opportunity that it has to use devastating attacks against your party. Make sure that you come to the battle prepared and have some of the party members that you plan to use either be a level that is a multiple of 5 or a multiple of 4. Casting Holy and Death spells that only hit one party member (that you can revive) is preferable to a move like Meteor which can randomly wipe your entire party. Therefore, it is important that you only protect your party members against what is required so that Ozma will still use moves like Curse.Īs a result of this mechanic, it is actually beneficial to have at least one of your party members be a level that is a multiple of 4 and a multiple of 5.

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The problem though is that Ozma is more likely to use its other, more powerful attacks, such as Meteor, if it is not casting less powerful attacks such as Berserk, Mini, etc. Ozma will not use Berserk or Mini if all of your party members are immune to those statuses. The same rule also applies to status effects. It will not cast either of these moves if all party members would evade it. However, Ozma will only cast these moves if a party member has a level that is a multiple of 5 or a multiple of 4. Holy and Death will typically only hit one party member whereas Level 5 Death and Level 4 Holy will only hit party members with levels that are a multiple of 5 or a multiple of 4 respectively.

  • Curaga (counterattack more likely to occur when Ozma has lower health).
  • Esuna (if inflicted with a status effect).
  • Flare Star (non-elemental damage to a single target based on level).
  • ffix ragtime mouse

  • Flare (non-elemental damage to a single target).
  • Doomsday (shadow damage to entire party and Ozma).
  • Curse (which will inflict Confuse, Darkness, Mini, Poison and Slow).
  • Ozma will inflict a number of deadly status on your party including:

    ffix ragtime mouse

    The key to defeating Ozma is understanding and planning around its attack pattern.











    Ffix ragtime mouse